Descriptor Commands
ue4 run
Runs the Editor for the Unreal project.
Usage syntax:
Description:
This command runs the Editor for the Unreal project located in the current working directory. (If no .uproject
file can be found in the current directory then ue4cli will emit an error and halt execution.) Note that the ue4 build command must be used to build the Editor for the project before it can be run if the project contains any C++ code. Blueprint-only projects do not have this requirement.
By default the Editor will be invoked with the path to the .uproject
file for the Unreal project in the current directory, as well as the -stdout
and -FullStdOutLogOutput
flags which ensure log output is printed under Windows. Any additional arguments that are specified will be appended to these flags.
The --debug
flag is an alias for the -debug
parameter for the Editor, and is provided purely as a convenience.